The War Within: How to get Mythic Keystone achievements
All you need to know about how to get Mythic Keystone Achievements, both Keystone Master and Keystone Hero!
Table of Contents
Key Takeaways
- Mythic dungeons are crucial endgame PvE content in WoW with exclusive prizes.
- There are four Keystone Achievements: The War Within Keystone Explorer, Conqueror, Master, and Hero:
- Keystone Master Achievement’s requirements: gain Mythic+ rating of 2000. The rewards include Diamond Mechsuit mount, Mark of the Spelunker Supreme, and ilvl 571+ items.
- Keystone Hero Achievement’s requirements: gain Mythic+ rating of 2500. The rewards include Luminous Nerubian Catalyst Stone and ilvl 613-623 from the weekly Great Vault.
- How to obtain Keystone Achievements: Clear all Season 1 dungeons. Higher Keystone levels and faster completion times yield higher scores.
Mythic dungeons are a staple of endgame PvE content in World of Warcraft. Players can test how far they can push these challenges and receive various rewards. Additionally, exclusive prizes await those who truly show mastery of the Mythic difficulty. In this article, you will find everything you need to know about how to obtain the Keystone achievements for The War Within Season 1 and all that comes with it.
What are Keystone achievements
There are four milestones that M+ runners strive for: The War Within Keystone Explorer, Keystone Conqueror, Keystone Master, and Keystone Hero. These achievement tiers not only serve as benchmarks for player accomplishments, but also unlock exclusive prizes available solely during the respective season. The War Within expansion also has a Tempered Hero: The War Within Season 1 achievement for the most purposeful players. All of these achievements are time-limited, and if you don’t get them during Season 1, they will be forever inaccessible to you. However, the most enticing rewards and unique accomplishments lie in conquering the Keystone Master (KSM) and Keystone Hero (KSH). And so, our attention today is centered on them.
Keystone Master achievement
Keystone Master in World of Warcraft is earned by achieving a Mythic+ rating of at least 2000. You must successfully navigate challenging dungeons within set time limits, facing increasingly difficult enemies and mechanics. Collaboration within a dedicated and coordinated group is often essential to reaching this milestone.
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Keystone Hero achievement
To get the Keystone Hero in World of Warcraft, you must attain a Mythic+ rating of at least 2500, marking a significant step beyond the Keystone Master milestone. Recognized as the pinnacle of Mythic+ accomplishments, the journey is challenging, but for those seeking assistance, the The War Within Keystone Hero boost is your most reliable option:
How to get Keystone achievements
Getting Keystone Master and Keystone Hero achievements follows a similar process. The difference is in the amount of points you need. Getting a necessary score sounds not too hard, but if you try to go and get it as it is, you may realize it’s easier said than done.
To get the desired Keystone achievement, first, we need to understand how Mythic rating works. Just like in previous expansions, starting from Key Level 2, each M+ dungeon of the season has an affix. Affix is a special condition that applies to particular dungeon elements, making the run a lot more challenging than usual. As the score-counting principal has changed in TWW, there’s only one score per dungeon, and Tyrannical and Fortified can both appear on the same keystone.
Two main things that affect your score are the keystone level and time limit. Based on all the information above, we have made the following guidelines that will keep you on track to seasonal achievement:
- Make sure to clear every dungeon of Season 1. Clearing any of them for the first time will considerably boost your score.
- Do a higher Mythic dungeon Keystone level. The harder the dungeon you complete, the higher the final score.
- Make it fast. More time left on the clock means more points in the end.
For Keystone Master you should hit the 2000 mark after you complete every Season 1 dungeon with a timed +7, or depleted +8 on average. This might not be easy in PUG groups, so you can choose another approach to achieve the required score. For example, completing all dungeons for 6+ or 6++ and adding a few more dungeons for 7+ will still give you a 2000+ score. Or if you had a few good runs of 7++ or better, it can save you time, letting you only complete a few more 6+, 5+, and even 4+. This means you can achieve the desired mark with lower-tier keystones if you hardly succeed in them.
Keystone Hero will take a bit more time and effort because you will have to make a big push toward that 2500 mark. Although you can mix and match dungeons to your liking, the easiest way to get Keystone Hero is by completing +10 Mythic+ dungeons in time. On average, you will need ~6-7 10+ completed runs, and a few lower-tier will be left to achieve the required score. This is where the challenge begins. To tackle harder dungeons and meet the time limit, you need a highly coordinated group of players who know what they are doing.
If you are unfamiliar with M+ and want to know more about it, feel free to check our The War Within Mythic plus guide for newbies. And if you have trouble finding such individuals, we at WowVendor have a solution to assist you. Our The War Within Mythic Boost is designed to help you navigate through any desired dungeon in no time while ensuring complete security for your account.
Tips and tricks
We have some extra tips and tricks to help you on your path to KSM and KSH achievement.
It is a well-known fact that some specializations perform way better than others in a Mythic dungeon environment. Playing them means you can have an easier time finding groups and going through dungeons themselves. If you have good performance as any specs from the list below, consider bringing them to your M+ runs.
- DPS: Assassination Rogue, Augmentation Evoker
- Assassination Rogues show the best performance in M+ in The War Within. Managing many Damage over Time (DoT) abilities can be challenging, but if done correctly, they can overwhelm dungeons with their damage.
- Augmentation Evokers have a unique play style focused on buffs and a ton of utility, tremendously increasing your party performance.
- Healer: Restoration Shaman, Preservation Evoker
- Restoration Shamans show incredible healing and damage potential due to one of the strongest spot-healing and utility, such as Wind Shear interruption and Heroism.
- Preservation Evokers also perform extremely well in terms of spot-healing and damage due to powerful skills like Dream Flight, Rewind, and Fire Breath.
- Tank: Guardian Druid, Protection Warrior
- Guardian Druids show large amounts of damage and great survivability due to stacking non-cooldown Ironfur.
- Protection Warriors also deal great damage independently from their survivability due to Shield Slam spam and other bursty skills.
Achievement rewards
Upon completing The War Within Keystone Master: Season One, you will get Diamond Mechsuit mount. It is similar to the Stonevault Mechsuit mount from The Stonevault dungeon but is more futuristic.
Upon reaching the 2000 score mark, you will also get The War Within Season 1: Spelunker Supreme achievement, which will grant you Mark of the Spelunker Supreme, which is equal to one free PvP Champion Tier piece or PvE Hero Tier peace. Just speak to Ab’xal for the PvP (Versality) item and to Ip’xal for the PvE (Mastery) one.
Pushing it even further to a 2500 Mythic rating gets you The War Within Keystone Hero: Season One. This provides you with an account-wide unlock, the Luminous Nerubian Catalyst Stone. This reward activates a visual effect for some Tier Sets. We don’t have showcases of these visuals yet, but it is very likely to be a more shiny-n-sparkly version of Mythic Sets variations.
Additionally, every M+10 instance you complete within the time limit will also grant you Keystone Hero achievement for this specific dungeon (e.g., Keystone Hero: Ara-Kara, City of Echoes upon completing M+10 Ara-Kara, City of Echoes). Such achievements provide you with the ability to teleport to this specific dungeon. This makes your M+ grouping much easier, as you don’t have to make a long way to Meeting Stone. Since The War Within made this mechanic account-wide your alts will also have this quality-of-life improvement.
Reaching such high rankings also means you get all the related achievements, earning you %s the Tempered title from The War Within Keystone Conqueror: Season One achievement.
And this is a wrap for our guide. We hope it was of use to you. Happy gaming!
Comments
Thanks for the information but with out a mythic keystone how do you even get one.
I looked at joining a group for mythic zero as in my mind that is a start but there are not any in the four times I have looked.
Does that mean I need to start a group myself?
Yes, to obtain a keystone, you need to complete one M0 dungeon. Right now, we are at the end of Mythic Plus Season 3, so fewer people are creating M0 groups in the looking-for-group tool. It’s actually faster to create a group by yourself. If you don’t have any experience, just inform the group members, and they will help you navigate through it.