The Consequences of Bungie Layoffs and the Destiny 2 Future
You all are already aware of what is happening with Bungie and its employees. Nevertheless, we still have little idea of what the future holds for us with Destiny 2. The development team released an official statement yesterday, but it does not provide any substantial answers to the players’ questions. One of the main sources of information from Bungie is Paul Tassi, who has already informed all of us about who is behind the Bungie Layoffs.
Today, he released a new report with the following information:
- The studio does not believe that joining Sony was a mistake. Recently, Destiny 2 has been performing quite poorly, and Bungie could have been under a real threat.
- A lot of employees are angry with the leadership and often talk about it at meetings. Mainly because those management figures are still with the company after failed “bets.”
- Some sources report to Tassi that employees do not consider Joe Blackburn to be part of that corporate horror.
- Pete Parsons and other executives have given up their annual bonuses. The dollar amount of the compensation is not disclosed.
- It seems that avoiding layoffs was impossible. For example, constructing an expensive office began long before the studio encountered problems. Meanwhile, the $1.2 billion Bungie employees received from Sony has already been spent.
- Lightfall sold well, but the subsequent loss of audience interest was too significant and damaging to the studio.
- This year’s forecast made sense on paper, but due to high expenses and the previous point, the studio has a 45% miss.
- The delay of The Final Shape was known after all, but this decision was made too late, which is why a 30th Anniversary size DLC is not anticipated.
- Nonetheless, players can expect some new content between February and June in Season 23.
- Developers with TFS want to surpass Forsaken and The Taken King. Right now, the campaign and its features are fine, but the developers do not consider this enough, and some worry that they will have to crunch even with the delay. For developers, this truly feels like the breaking point for Destiny.
- The recently formed PvP team was partially affected by the layoffs, but the upcoming Map Pack is still on track.
- No one in the studio knows what the future-future holds for Destiny 2 after the Episodes.
- Developers only learned about creating a full-fledged LFG system after its announcement. According to them, it was challenging to implement into the game from a technical standpoint.
- As it turns out, boring Event Passes, and old DLCs bring in good money despite how developers and the community feel about them.
- No one wants to abandon the Destiny franchise. Bungie’s goal is to become a multi-IP studio.
In our personal feelings, Paul Tassi’s article has given us more hope in Bungie than the article from Bungie, which was supposed to change the situation for the better. Let’s hope for changes within the leadership and that they will finally start listening to the developers. For now, you can find out what happened with the Matter and how exactly Bungie’s CEO adressed the layoffs.
Thanks for Reading. Owl is Flying Away.
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