Players upset over The War Within pre-patch UI scale
The War Within pre-patch UI scale is under fire. Players can’t help but feel frustrated with all the changes Blizzard has made to the game’s user interface.
The drama surrounding The War Within pre-patch has yet to cease. Players are discontent with ongoing bugs and controversial decisions, such as resizing the Valarjar Champion’s Greatsword. Despite Blizzard’s efforts to address these issues and appease the community, many aspects of the game remain problematic. And adding to the mounting problems, several new changes have not been well received either. Most recently, players have expressed frustration over the game UI’s alteration.
The recent overhaul of the spellbook and other UI elements has reignited the community’s discontent with the game’s design. Players are frustrated by the unnecessarily large main menu and the new spellbook with excessive spacing between abilities. As shared by ZAPANIMA:
“The biggest issue is that it takes up so much screen space that it covers the action bars, making it impossible to put spells on them from the spellbook. Now I have to drag the spells to a side bar and close the book before moving then to the central action bar.”
— Redditor ZAPANIMA
At the moment of writing, there are no standard customization options available to adjust these settings. And what makes the situation all the more irritating is that the new and bigger interface feels out of place. After all, the rest of the game is still filled with the smaller and older UI elements.
How to change The War Within pre-patch UI scale: Use addons
Besides memes and jokes circulating about the new UI scale in The War Within pre-patch, players are also sharing third-party modifications to address the UI issues. If you’re among those unhappy with the recent UI changes, here are some popular addon solutions to consider:
- ElvUI. This addon allows you to customize the UI extensively, including resizing the main menu.
- MoveAny. Offers functionality to move and resize UI elements.
- UIScale. Enables adjustment of the overall UI scale.
- BlizzMove. Provides tools for moving and resizing UI components.
- Script Adjustment. To manually alter the main menu’s size, you can use the following code, with the value in parentheses is your desired scale:
/run GameMenuFrame:SetScale(0.7)
So, what are your thoughts on this situation? Do you have any advice or suggestions for handling this UI issue? Share your thoughts in the comments!
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