WoW Remix MoP Gems: What They Are and How They Work
What exactly are WoW Remix MoP gems? How do they work, and what are they for? You will find the answers right here in this article.
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World of Warcraft Remix: Mists of Pandaria is in full swing, and players are eagerly exploring every corner of this beloved expansion. This accelerated adventure in Pandaria brings a host of exciting features, including the new gem system. If you’re curious about gems and how they function in WoW Remix, you’re in the right place. Let’s dive into the details and see how you can use them to maximize your potential in WoW Remix: Mists of Pandaria!
What Are WoW Remix MoP Gems
In WoW Remix: Mists of Pandaria, gems are key customization items that enhance gear stats or grant new passives and abilities. As you level up, gear will gain sockets for these gems, with their placement determined by the item’s level and slot. Upgrading items can also add extra sockets.
To get gems in Pandaria Remix, you can either find them while exploring the game or buy them from special vendors.
How to Remove Gems from Sockets WoW MoP Remix
Gems in WoW Remix: Mists of Pandaria can be removed with Extract Gem. You will gain this ability after completing the introductory quest area. When swapping gems, make sure to use Extract Gem to keep them intact. Be cautious, as placing a new gem atop an existing one will destroy the original.
All WoW Remix MoP Gems: Meta, Cogwheel, Tinker, and Prismatic
There are four types of gems in WoW Remix Mists of Pandaria:
- Meta
- Cogwheel
- Tinker
- Prismatic
Each is designed for specific equipment slots and provides different effects. By combining gems, you can experiment with varying combinations across classes, allowing for the creation of unique variations and builds. Below, you’ll find detailed explanations for each gem type. Starting with:
WoW Remix Mop: Meta Gems
Meta gems are the most potent gems available in MoP remix. They have formidable abilities that can significantly enhance a class’s toolkit and scale with the item level of the gear they’re attached to. However, their cooldowns are super lengthy, and you can only socket one Meta Gem into your helm.
All Meta Gems in WoW Remix MoP
- Bulwark of the Black Ox – Channel the Bulwark of the Black Ox for 10 sec. Charge an enemy removing all stuns and roots, gain a shield absorbing damage, and taunt enemies within 20 yards. Every 1 sec inflict Physical damage to enemies within 20 yards plus 20% of damage taken by the shield.
- Funeral Pyre – Grants the caster <Primary Stat> for 1 min.
Every 1 sec gain a stack of Funeral Pyre, suffering Fire damage per stack.
Funeral Pyre will be removed early if reactivated. (2 Min Cooldown) - Precipice of Madness – Shroud your party members within 40 yards with Void, granting them a shield absorbing damage for 20 sec and reducing their health to 10%. Damage taken from this effect is added to the absorb.
- Soul Tether – Tether your soul to an ally for 1 hour, redirecting 20% of their damage taken to you as Shadow damage. This effect can be used on up to 5 allies. Recasting on a tethered ally or moving further than 40 yards away removes the effect.
- Ward of Salvation – Restore health to an ally and grant them a Ward of Salvation for 10 sec absorbing damage equal to the overhealing.
While Ward of Salvation persists, all healing taken grants absorb instead of healing.
When the Ward expires, it explodes inflicting Holy damage equal to the remaining absorb to all enemies within 40 yards, split evenly. - Tireless Spirit – Grants party members within 40 yards Tireless Spirit for 5 sec, reducing the resource cost of abilities by 100%.
- Locus of Power – Channel arcane power for 4 sec. Every 0.40 sec, infuse yourself and 2 allies within 50 yards with Haste, Critical Strike, and Mastery for 30 sec.
- Morphing Elements – Summons portals that launch devastating elemental attacks for 10 sec. This culminates in an explosion that deals 158598 Elemental damage to enemies within 15 yards.
- Lifestorm – Summon a storm. Call down 5 bolts of lightning every 1 sec. Each bolt inflicts Nature damage to an enemy within 30 yards.
During the storm, 3 flowers grow around the caster. After 3 sec, the flowers bloom, restoring health and granting Haste to allies for 10 sec. - Thundering Orb – Transform into a Thundering Orb, Inflicting Nature damage to enemies within 30 yards over 4 sec. While you are a Thundering Orb, damage taken is reduced by 50%, movement speed is reduced by 70%, and you are immune to loss of control effects.
- Oblivion Sphere – Coalesce an orb of pure void that increases damage taken by enemies within 15 yards by 15% for 10 sec. After 4 sec, the orb explodes, inflicting Shadow damage and stunning enemies for 1 sec.
You can purchase an Asynchronized Meta Gem for 500 Bronze to obtain a Meta gem you do not currently have.
WoW Remix MoP: Cogwheel Gems
Cogwheel Gems provide a variety of movement or utility abilities, many of which are common mobility skills of other classes. For example, as a Paladin, you might select Mage’s Blink or Druid’s Stampeding Roar to improve your toolkit. If you receive a Cogwheel gem with an ability your class already has, it will operate on its own cooldown. And just like the Meta gem, you can only have one Cogwheel gem slot on your boots.
All Cogwheel Gems in WoW Remix MoP
- Soulshape – Turn into a Vulpin for 12 sec, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.
- Death’s Advance – For 10 sec, your movement speed is increased by 35%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks.
- Dark Pact – Sacrifices 20% of your current health to shield you for 200% of the sacrificed health for 20 sec. Usable while suffering from control impairing effects.
- Spiritwalker’s Grace – Calls upon the guidance of the spirits for 15 sec, permitting movement while casting spells. Castable while casting.
- Spirit Walk – Removes all movement impairing effects and increases your movement speed by 60% for 8 sec.
- Door of Shadows – Wend through the shadows, appearing at the targeted location.
- Pursuit of Justice – Increases movement and mounted movement speed by 8%.
- Wild Charge – Fly to a nearby ally’s position.
- Stampeding Roar – Let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
- Vanish – Allows you to vanish from sight, entering stealth while in combat for 10 sec. Damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
- Leap of Faith – Pulls the spirit of a party or raid member, instantly moving them directly in front of you and granting them 40% increased movement speed for 3 sec.
- Trailblazer – Your movement speed is increased by 30% anytime you have not attacked for 3 sec.
- Disengage – Leap backwards, clearing movement impairing effects, and increasing your movement speed by 25% for 4 sec.
- Sprint – Increases your movement speed by 70% for 8 sec.
- Roll – Roll a short distance.
- Heroic Leap – Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Spell power + 23.5% of Attack power) Physical damage to all enemies within 8 yards.
- Blink – Teleports you forward 20 yds or until reaching an obstacle, and frees you from all stuns and bonds.
You can purchase Asynchronized Cogwheel Gem for 400 Bronze to obtain a Cogwheel gem you do not currently have.
WoW Remix MoP: Tinker Gems
Tinker gems offer a diverse array of potent effects, ranging from offensives to defensives. These include healing, additional damage, increased survivability, and more. You can slot up to 12 Tinker Gems across the following items:
- 3 on your Shoulders
- 3 on your Wrists
- 3 on your Gloves
- 3 on your Belt
The effects of Tinker gems also scale with the level of the gear they are socketed into.
All Tinker Gems in WoW Remix MoP
- Ankh of Reincarnation – Suffering lethal damage will return you to life with 10% health. This effect can only prevent damage up to 2 times your maximum health. This effect can only occur once every 2 min.
- Arcanist’s Edge – Your attacks consume 20% of your active absorb shield to inflict Arcane damage equal to the amount consumed. (1 Sec Cooldown)
- Bloodthirsty Coral – 10% of damage taken grants you Healing Blood, up to 200% of your max health. Every 3 sec, Healing Blood is expended to heal you if you are injured.
- Brilliance – Versatility increased by 5%.
Party members within 40 yards recuperate 2% of their class resource every 3 sec. - Brittle – Your abilities apply Brittle to enemies, accruing 10% of damage you deal. When a Brittle enemy is slain, it explodes, inflicting Frost damage to enemies within 12 yards.
- Cold Front – Your abilities have a chance to grant up to 5 allies a shield absorbing damage, split evenly, and inflict Numbing Cold to all enemies within 50 yards.
Numbing Cold: Reduces movement speed by 30% and reduces damage dealt by 10%. Attacking removes a stack of Numbing Cold. - Deliverance – 7% of healing is collected as Deliverance. If an ally is below 50% health after receiving healing from you, Deliverance will be consumed to heal up to 3 allies within 50 yards for the amount consumed, divided evenly.
- Enkindle – Your abilities have a chance to grant you a fiery shield absorbing damage. While this shield persists, attackers suffer Fire damage and your Haste is increased.
- Explosive Barrage – Your abilities have a chance to launch a barrage of fire at enemies. Each missile inflicts Fire damage.
- Fervor – While you are above 80% health, your attacks consume 2% of your maximum health to inflict Holy damage equal to the amount consumed. (1 Sec Cooldown)
- Freedom – Avoidance increased by 20%.
Allies within 40 yards will immediately be purified of loss of control effects. This effect can only occur once every 45 sec. - Frost Armor – Your abilities have a chance to grant Frost Armor absorbing damage for 1 min. Attacks made against Frost Armor splinter fragments of ice, inflicting Frost damage to the attacker and nearby enemies and reducing their movement speed by 70% for 1 sec.
- Grounding – Reduces magic damage taken by 75% and redirects the next harmful spell targeting an ally within 40 yards to you.
3 sec after taking magic damage or redirecting a spell this effect will be suppressed for 20 sec. - Holy Martyr – 5% of damage suffered is collected as Holy Martyrdom. Every 3 sec, Holy Martyrdom is consumed to heal 4 injured allies within 50 yards for the amount consumed. This effect cannot heal the Martyr.
- Hailstorm – Every 3 sec build a charge of Hailstorm. Upon reaching 10 stacks, unleash hail on enemies within 50 yards. Each impact inflicts Frost damage and applies Numbing Cold.
Numbing Cold
Reduces movement speed by 30% and reduces damage dealt by 10%. Attacking removes a stack of Numbing Cold. - Incendiary Terror – Your abilities have a chance to inflict additional Fire damage and horrify your enemy for 3 sec.
- Lightning Rod – Your abilities have a chance to apply Lightning Rod to your target. Allies are granted Critical Strike for 10 sec and enemies suffer Nature damage every 2 sec for 8 sec. When Lightning Rod ends, it returns to you, granting Critical Strike for 10 sec.
- Mark of Arrogance – Attackers suffer a Mark of Arrogance inflicting Shadow damage every 2 sec for 10 sec and stacking up to 5 times.
- Memory of Vengeance – Every 10 sec, gain 1% <Primary Stat> for every 5% health you’ve lost.
- Meteor Storm – Your abilities have a chance to conjure a hail of meteors, inflicting Fire damage to nearby enemies and stunning them for 3 sec.
- Opportunist – Gain 50% critical strike chance for 4 sec after damaging a stunned enemy.
- Quick Strike – Your melee abilities have a 100% chance to trigger 4 to 7 additional autoattacks. (10 Sec Cooldown)
- Righteous Frenzy – Healing an ally will send them into a Righteous Frenzy, consuming 1% health every second and granting 7% increased Haste for 5 sec.
- Savior – Healing an ally beneath 35% health will grant them a shield absorbing 50% of the amount healed.
- Searing Light – 7% of your healing is collected on allies as Searing Light. After 3 sec, Searing Light is consumed to heal your ally and inflict Holy damage to all enemies within 12 yards.
- Slay – When you attack an enemy beneath 10% health you will attempt to Slay them, inflicting Shadow damage equal to 100% of your maximum health.
You will only attempt to Slay an enemy once. - Static Charge – Store Static Charge every 10 sec. Moving releases the Static Charge healing allies or damaging enemies, 3 in total, preferring injured allies. Enemies suffer damage equal to the Static Charge and allies are healed for 150% of the Static Charge.
- Storm Overload – Casting your major class cooldown causes you to overload, inflicting Nature damage and stunning enemies within 40 yards for 2 sec.
- Sunstrider’s Flourish – Your critical strikes erupt in a fiery explosion inflicting Fire damage to enemies within 15 yards of your target.
- Tinkmaster’s Shield – Grants a shield absorbing damage equal to 15% of your total health. This shield will regenerate after not suffering any damage for 5 sec.
- Vampiric Aura – Your Leech is increased by 10%. Grant 10% of your Leech to your party.
- Victory Fire – Slaying an enemy causes you to erupt, inflicting Fire damage to enemies and restoring health to allies within 12 yards.
- Vindication – 10% of your damage is collected as Vindication. Every 3 sec, Vindication is consumed to heal up to 3 allies within 50 yards for the amount consumed.
- Warmth – Healing taken is increased by 10%. 75% of overhealing taken is collected as Warmth. Every 5 sec, Warmth is consumed to heal an injured ally within 50 yards for the amount consumed.
- Wildfire – Your attacks have a chance to inflict Fire damage and spread Wildfire to a nearby enemy inflicting Fire damage every 1 sec for 10 sec.
Wildfire stacks and spreads to nearby enemies, stacking up to 5 times. - Windweaver – Your movement speed is increased by 5% and you have immunity to falling damage. Your abilities have a chance to increase your party’s Haste for 10 sec.
- Asynchronized Tinker Gem (300 Bronze): Get a Tinker gem you don’t currently have
WoW Remix MoP: Prismatic Gems
Prismatic Gems boost the secondary and tertiary stats of the gear they’re applied to. Available in various qualities, you can progress from the lowest to the highest. Each tier requires three gems for an upgrade to a higher one. So, to acquire one Legendary Prismatic gem (Last Tier), you’ll need 27 Common Gems (First Tier). These gems automatically adjust their stats based on the socketed item’s level.
You can fit a total of 21 Prismatic Gems onto your gear:
- 3 on your Chest
- 3 on your Legs
- 3 on your Necklace
- 3 on each Ring (6 on two Rings)
- 3 on each Trinket (6 on two Trinkets)
All Prismatic Gems in WoW Remix MoP
- Chipped Masterful Amethyst – +Mastery
- Flawed Masterful Amethyst – ++Mastery
- Masterful Amethyst – +++Mastery
- Perfect Masterful Amethyst – +++Mastery +Stam
- Chipped Versatile Diamond – +Ver
- Flawed Versatile Diamond – ++Vers
- Versatile Diamond – +++Vers
- Perfect Versatile Diamond – +++Vers +Stam
- Chipped Sustaining Emerald – +Health
- Flawed Sustaining Emerald – ++Health
- Sustaining Emerald – +++Health
- Perfect Sustaining Emerald – +++Health +Stam
- Chipped Swift Opal – +Speed
- Flawed Swift Opal – ++Speed
- Swift Opal – +++Speed
- Perfect Swift Opal – +++Speed +Stam
- Chipped Stalwart Pearl – +Armor
- Flawed Stalwart Pearl – ++Armor
- Stalwart Pearl – +++Armor
- Perfect Stalwart Pearl – +++Armor +Stam
- Chipped Hungering Ruby – +Leech
- Flawed Hungering Ruby – ++Leech
- Hungering Ruby – +++Leech
- Perfect Hungering Ruby – +++Leech +Stam
- Chipped Deadly Sapphire – +Crit
- Flawed Deadly Sapphire – ++Crit
- Deadly Sapphire – +++Crit
- Perfect Deadly Sapphire – +++Crit +Stam
- Chipped Quick Topaz -+Haste
- Flawed Quick Topaz -++Haste
- Quick Topaz – +++Haste
- Perfect Quick Topaz -+++Haste +Stam
- Asynchronized Prismatic Gem (200 Bronze): Get a random Common-quality gem.
Conclusion
That’s everything you need to know about WoW Remix MoP gems! To know which gems are the best for your class, don’t forget to check out our recommendations here:
BiS and best gems guides for the rest of the playable classes in WoW Remix are on the way, so stay tuned!
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