Bungie Has Provided Details about Season 23 Weapon Changes
Sometimes, Bungie unexpectedly publishes important news. That’s precisely what happened today, which likely signals unimportant info in TWiD this week. But let’s stay focused on the main topic, namely the vital weapon changes in Destiny 2 Season 23.
General Weapon Archetype Changes
Let’s start with the most significant changes, which are tied to the weapon types themselves. We’ve gathered the following important changes:
- Auto Rifle damage (dmg) against minor (red bar) enemies improved by 10%. In the future, players should expect Special or Heavy Auto Rifles
- Pulse Rifles deal 12.5% more dmg to red and orange bar foes
- All Sniper Rifles PvE dmg improved by 15% (Yes, Heavy ones included)
- In terms of the Glaives, they’ll get a 30% projectile speed increase and a dmg boost in PvE by 25%. Moreover, projectile dmg and protection against Primary (white) guns and melee attacks in PvP have been nerfed. The shield will passively regenerate while the Glaive is held at 1% per second.
- Bows Nerf in PvP around the middle of Season 23
- Heavy Grenade Launchers will have increased reserves in TFS
- A couple of perks received minor changes
Developers still want to balance other Primary weapons with SMGs and are listening to player requests to address the weakness of Glaives in PvE and the overpowered bows in PvP. Let’s see what other changes await us in the mid-season and TFS, but all this sounds very promising!
Exotic Changes
Of course, we shouldn’t forget about Exotics, many of which need improvements. Bungie has just talked about enhancements to Exotic Glaives, Thorn, and a bit about Necrochasm. Here are the details:
- In addition to its catalyst, Thorn will receive a new feature: gathering a Remnant overflows the magazine, up to 40 rounds max
- All class-specific Glaives have received buffs! Now, when their perk is activated, it grants an additional ammo. Glaives also won’t consume the shield on special reload and won’t deactivate the perk on reloading or stowing the weapon
- Projectiles from Warlock’s Glaive (Edge of Intent) will grant Cure and Restoration effects, and the turret’s working radius and magazine capacity have been increased
- Bubble from Titan’s Glaive (Edge of Action) will additionally provide reload speed, handling, and a small dmg bonus when passing through it, but the bubble’s HP was reduced due to PvP
- Lighting Seeker from Hunter’s Glaive (Edge of Concurrence) will jolt targets, while the direct hit damage of Lighting Seeker was reduced
- Osteo Striga receives a Nerf, affecting only its poison. It’ll now be similar to Necrotic Grip Poison but will have an additional 40% dmg Buff against red bar enemies
- Winterbite gets improved detonation dmg of the large projectile by 25%
- In TFS, Necrochasm receives a poison buff and a brand-new One for Thrall catalyst. It’ll provide a sweet boost to the gun’s range, its dmg, and aim assistance for a moderate period after quickly damaging exactly three enemies. You can reset the timer by damaging three opponents
- By the release of the expansion, buffs to the following weapons can be expected: Truth, Colony, and Dead Man’s Tale
What to Expect in the Future
Clearly, these are not the last weapon changes, and Bungie is already teasing that more gun tunings for Checkmate and more changes in TFS are coming. Most likely, players can expect even more buffs to weak Exotics, particularly MIDA Multi-Tool, Symmetry, and Bad Juju. In our opinion, buffing Pulse Rifles will do little to help this weapon archetype, so we should expect even more considerable damage improvements.
What do you want to see in the future from Bungie? What Exotic would you like to see upgraded, or perhaps you wish the D2 developers would pay attention to something else? Be sure to tell us about it in the comments! We would be very interested to discuss this with you.
Thanks for Reading! Owl is Flying Away.
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