WoW-Player-Housing-Details auf dem Cataclysm Classic PTR datamined

4 min read 0 0

Die Community hat WoW-Player-Housing-Details entdeckt, die in einer zukünftigen Erweiterung erscheinen könnten. Lesen Sie den Artikel, um mehr zu erfahren!

Datamined WoW player housing details from Cataclysm Classic PTR

Spieler sind begeistert von den möglichen zukünftigen WoW-Housing-Details, die aus einer der unerwartetsten Quellen datamined wurden. Dataminer haben WoW-Housing-bezogene Codefragmente auf den Cataclysm Classic PTR-Servern gefunden. Hier ist alles, was wir bisher wissen.

Individueller Mythic Keystone boost

Bis zu 3 kostenlose Beutehändler. Erhalte ilvl 613-623 Ausrüstung, gewünschte Erfolge, alle Beute und Ressourcen aus dem Run. Wertungen für deinen KSM und KSH. Express-Start in 1 Stunde, 24/7 Support und volle Geld-zurück-Garantie

Mehr erkunden

4.7 Rated on

Banner image

Kategorien der Anpassung

Laut dem gefundenen Code werden WoW-Player-Housing-Details stark anpassbar sein. Hier sind einige Beispiele für die offensichtlichsten und klarsten Kategorien:

Vollständiger Code aus der dataminten WoW-Player-Housing-Datei

Falls Sie den Code selbst studieren und weitere Anpassungsoptionen entdecken möchten, hier sind die Inhalte der Datei PlayerHousingConstantsDocumentation.lua:

local PlayerHousingConstants =
{
	Tables =
	{
		{
			Name = "HousingDecorFlags",
			Type = "Enumeration",
			NumValues = 2,
			MinValue = 1,
			MaxValue = 2,
			Fields =
			{
				{ Name = "Exterior", Type = "HousingDecorFlags", EnumValue = 1 },
				{ Name = "Interior", Type = "HousingDecorFlags", EnumValue = 2 },
			},
		},
		{
			Name = "HousingDecorModelType",
			Type = "Enumeration",
			NumValues = 3,
			MinValue = 0,
			MaxValue = 2,
			Fields =
			{
				{ Name = "None", Type = "HousingDecorModelType", EnumValue = 0 },
				{ Name = "M2", Type = "HousingDecorModelType", EnumValue = 1 },
				{ Name = "Wmo", Type = "HousingDecorModelType", EnumValue = 2 },
			},
		},
		{
			Name = "HousingDecorTheme",
			Type = "Enumeration",
			NumValues = 5,
			MinValue = 0,
			MaxValue = 4,
			Fields =
			{
				{ Name = "None", Type = "HousingDecorTheme", EnumValue = 0 },
				{ Name = "Folk", Type = "HousingDecorTheme", EnumValue = 1 },
				{ Name = "Rugged", Type = "HousingDecorTheme", EnumValue = 2 },
				{ Name = "Generic", Type = "HousingDecorTheme", EnumValue = 3 },
				{ Name = "Opulent", Type = "HousingDecorTheme", EnumValue = 4 },
			},
		},
		{
			Name = "HousingDecorType",
			Type = "Enumeration",
			NumValues = 5,
			MinValue = 0,
			MaxValue = 4,
			Fields =
			{
				{ Name = "None", Type = "HousingDecorType", EnumValue = 0 },
				{ Name = "Floor", Type = "HousingDecorType", EnumValue = 1 },
				{ Name = "Wall", Type = "HousingDecorType", EnumValue = 2 },
				{ Name = "Ceiling", Type = "HousingDecorType", EnumValue = 3 },
				{ Name = "Tabletop", Type = "HousingDecorType", EnumValue = 4 },
			},
		},
		{
			Name = "HousingExteriorComponentSize",
			Type = "Enumeration",
			NumValues = 4,
			MinValue = 1,
			MaxValue = 4,
			Fields =
			{
				{ Name = "Any", Type = "HousingExteriorComponentSize", EnumValue = 1 },
				{ Name = "Small", Type = "HousingExteriorComponentSize", EnumValue = 2 },
				{ Name = "Medium", Type = "HousingExteriorComponentSize", EnumValue = 3 },
				{ Name = "Large", Type = "HousingExteriorComponentSize", EnumValue = 4 },
			},
		},
		{
			Name = "HousingExteriorComponentTheme",
			Type = "Enumeration",
			NumValues = 1,
			MinValue = 1,
			MaxValue = 1,
			Fields =
			{
				{ Name = "Human", Type = "HousingExteriorComponentTheme", EnumValue = 1 },
			},
		},
		{
			Name = "HousingPermission",
			Type = "Enumeration",
			NumValues = 8,
			MinValue = 1,
			MaxValue = 128,
			Fields =
			{
				{ Name = "AddDecor", Type = "HousingPermission", EnumValue = 1 },
				{ Name = "ChangeDecorParam", Type = "HousingPermission", EnumValue = 2 },
				{ Name = "EnterDecorEditMode", Type = "HousingPermission", EnumValue = 4 },
				{ Name = "MoveDecor", Type = "HousingPermission", EnumValue = 8 },
				{ Name = "RemoveDecor", Type = "HousingPermission", EnumValue = 16 },
				{ Name = "SaveHouse", Type = "HousingPermission", EnumValue = 32 },
				{ Name = "SelectDecor", Type = "HousingPermission", EnumValue = 64 },
				{ Name = "EditLayout", Type = "HousingPermission", EnumValue = 128 },
			},
		},
		{
			Name = "HousingResult",
			Type = "Enumeration",
			NumValues = 18,
			MinValue = 0,
			MaxValue = 17,
			Fields =
			{
				{ Name = "Success", Type = "HousingResult", EnumValue = 0 },
				{ Name = "DbError", Type = "HousingResult", EnumValue = 1 },
				{ Name = "RpcFailure", Type = "HousingResult", EnumValue = 2 },
				{ Name = "GenericFailure", Type = "HousingResult", EnumValue = 3 },
				{ Name = "LockOperationFailed", Type = "HousingResult", EnumValue = 4 },
				{ Name = "UnlockOperationFailed", Type = "HousingResult", EnumValue = 5 },
				{ Name = "LockedByOtherPlayer", Type = "HousingResult", EnumValue = 6 },
				{ Name = "DecorNotFound", Type = "HousingResult", EnumValue = 7 },
				{ Name = "HouseNotFound", Type = "HousingResult", EnumValue = 8 },
				{ Name = "PermissionDenied", Type = "HousingResult", EnumValue = 9 },
				{ Name = "NotInDecorEditMode", Type = "HousingResult", EnumValue = 10 },
				{ Name = "NotInsideHouse", Type = "HousingResult", EnumValue = 11 },
				{ Name = "ServiceNotAvailable", Type = "HousingResult", EnumValue = 12 },
				{ Name = "RoomNotFound", Type = "HousingResult", EnumValue = 13 },
				{ Name = "RoomUpdateFailed", Type = "HousingResult", EnumValue = 14 },
				{ Name = "NotInLayoutEditMode", Type = "HousingResult", EnumValue = 15 },
				{ Name = "PlotNotFound", Type = "HousingResult", EnumValue = 16 },
				{ Name = "MaxDecorReached", Type = "HousingResult", EnumValue = 17 },
			},
		},
		{
			Name = "HousingRoomComponentDoorType",
			Type = "Enumeration",
			NumValues = 3,
			MinValue = 0,
			MaxValue = 2,
			Fields =
			{
				{ Name = "None", Type = "HousingRoomComponentDoorType", EnumValue = 0 },
				{ Name = "NarrowDoor", Type = "HousingRoomComponentDoorType", EnumValue = 1 },
				{ Name = "LargeDoor", Type = "HousingRoomComponentDoorType", EnumValue = 2 },
			},
		},
		{
			Name = "HousingRoomComponentOptionType",
			Type = "Enumeration",
			NumValues = 3,
			MinValue = 0,
			MaxValue = 2,
			Fields =
			{
				{ Name = "Cosmetic", Type = "HousingRoomComponentOptionType", EnumValue = 0 },
				{ Name = "DoorwayWall", Type = "HousingRoomComponentOptionType", EnumValue = 1 },
				{ Name = "Doorway", Type = "HousingRoomComponentOptionType", EnumValue = 2 },
			},
		},
		{
			Name = "HousingRoomComponentType",
			Type = "Enumeration",
			NumValues = 6,
			MinValue = 0,
			MaxValue = 5,
			Fields =
			{
				{ Name = "None", Type = "HousingRoomComponentType", EnumValue = 0 },
				{ Name = "Wall", Type = "HousingRoomComponentType", EnumValue = 1 },
				{ Name = "Floor", Type = "HousingRoomComponentType", EnumValue = 2 },
				{ Name = "Ceiling", Type = "HousingRoomComponentType", EnumValue = 3 },
				{ Name = "Stairs", Type = "HousingRoomComponentType", EnumValue = 4 },
				{ Name = "Pillar", Type = "HousingRoomComponentType", EnumValue = 5 },
			},
		},
		{
			Name = "HousingRoomFlags",
			Type = "Enumeration",
			NumValues = 2,
			MinValue = 0,
			MaxValue = 1,
			Fields =
			{
				{ Name = "None", Type = "HousingRoomFlags", EnumValue = 0 },
				{ Name = "BaseRoom", Type = "HousingRoomFlags", EnumValue = 1 },
			},
		},
	},
};

APIDocumentation:AddDocumentationTable(PlayerHousingConstants);

Abschließende Gedanken

Auch wenn es überraschend ist, diese WoW-Player-Housing-Details in Cataclysm Classic zu finden, freuen wir uns über die Entdeckung. Es scheint, als plane Blizzard, unsere zukünftigen Häuser genauso anpassbar zu machen wie in Final Fantasy XIV. Wir können es kaum erwarten, mehr über die Themen, Komponenten und anderen Aspekte dieses kommenden Features zu erfahren. Wenn Sie jedoch jetzt schon mehr darüber wissen möchten, lesen Sie unseren Überblick über WoW-Player-Housing.

Was halten Sie von diesen dataminten WoW-Player-Housing-Details? Haben Sie Ideen, was Blizzard anpassbar machen könnte? Lassen Sie uns Ihre Meinung in den Kommentaren wissen!

Kaufe Der Breaker’s Song-Mount-Boost

Erhalte das Breaker’s Song-Mount, den Meta-Erfolg „Isle Remember You“, Flame-Blessed Iron, Gold, Ressourcen und weitere Beute. 100% Kontosicherheit, bewährter Service!

Explore More

4.7 Rated on

Banner image
0 likes 0 comments

Author:

Animelin
187 articles
Tags:

Comments