All Helldivers 2 Planetary Hazards and Effects
It’s time to weather the storm, or rather, the Fire Tornadoes, Tremors, Blizzards, and more of Helldivers 2 Planetary Hazards!
Helldivers 2 continues to surprise its player base with its Minor Patch 01.000.100. Other than balancing the weapons and stratagems as well as implementing fixes to various in-game issues, Arrowhead Game Studios has also injected an exciting new element into the mix. And it’s the Planetary Hazards.
“Many planets now have additional environmental challenges that will appear at random while you are deployed, from fire tornadoes to meteor showers and many more.”
— Arrowhead Game Studios
All Helldivers 2 Planetary Hazards and Their Effects
These hazards are not just for decoration. They pose threats to both players and adversaries, reshaping the battlefield with their dynamic effects and bringing more chaos to the already hectic gameplay. Here’s a comprehensive list of all Helldivers 2 Planetary Hazards you may encounter during battles:
- Blizzards: Active throughout the mission. Snowstorms plague the battlefield, impairing visibility and mobility.
- Fire Tornadoes: Blazing tornadoes spawn unexpectedly and silently, setting everything in its path on fire.
- Ion Storms: Appear randomly and in short bursts. Prevent you from calling in Stratagems and mess with your radar.
- Meteor Storms: Meteors rain down at random intervals. May last up to 45 seconds. Damage and knock down both players and enemies.
- Rain Storms: Active throughout the mission, impairing visibility.
- Tremors: Unavoidable. Decrease mobility. Stagger both players and enemies.
Helldivers 2 has not only met but exceeded fans’ expectations and continues to do so on a daily basis:
Despite being out for just a month, many fans have already deemed it a potential Game of the Year. What about you? Don’t hesitate to share your thoughts with us in the comments!
Comments