Is Marvel Rivals Season 1 Battle Pass progression timegated?
Frustrated with Marvel Rivals Season 1 Battle Pass progression? Players are calling out its mission-focused system—here’s what you need to know.

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The Marvel Rivals Season 1 Battle Pass has sparked heated discussions among players, with many arguing that its progression system is too slow and frustrating. While the game itself offers exciting gameplay, the timegated nature of the Battle Pass has left fans questioning whether the rewards are worth the time and effort required to unlock them.
Before considering buying a Season 1 Battle Pass, we recommend checking its contents in a Season 1 Battle Pass overview.
Season 1 Battle Pass progression system: How it works
The Marvel Rivals Season 1 Battle Pass progression system is built around purple Chrono Tokens, which players earn primarily by completing tasks in the Missions tab. These tokens are used to unlock and purchase items on each Battle Pass page. However, unlocking later pages requires earning increasingly higher amounts of tokens, which must be done over the entire season. Importantly, spending tokens along the way does not affect your overall progress toward unlocking future pages.
Items marked with a lock icon are exclusive to the Luxury Battle Pass, while unlocked items can be earned through regular gameplay. If you choose to buy the Luxury Battle Pass, you retain access to it even in future seasons, allowing you to work on unfinished rewards. However, page unlocks reset each season, meaning you must re-earn tokens to access those rewards again.
Progress is also time-gated, preventing players from grinding endlessly to unlock later pages early in the season. While this limits flexibility, players can use real money to purchase additional tokens if desired with Lattice. Additionally, certain skins require players to purchase all items on the current page before unlocking them, creating another progression barrier.


This layered system, combined with its reliance on time-gated tokens and locked content, has left many players feeling frustrated, as it restricts their ability to freely enjoy the rewards of the Marvel Rivals Season 1 Battle Pass.
Player complaints and frustrations regarding Season 1 Battle Pass progression
Many players have voiced significant frustrations with the Marvel Rivals Season 1 Battle Pass, particularly regarding the reliance on missions as the only way to progress. Unlike other games that reward players for simply participating in matches or performing well, Marvel Rivals ties progression solely to completing specific challenges.
This has led to criticism that the system encourages players to focus more on individual objectives than on the overall goals of the match, which can be frustrating for those who want to enjoy the game without feeling forced into certain playstyles. As Reddit user thatonedudeovethere_ said, “It feels bad to play a match and get no progress for it.”

Another point of contention is the pricing structure of the Battle Pass. The Season 1 Battle Pass costs 990 Lattice, requiring players to purchase bundles of 1000 Lattice, which results in leftover currency that cannot be used meaningfully. Throughout several seasons, this “excess” Lattice accumulates without providing any real value. Some players have calculated that it would take as long as 27 months (or 9 seasons) to redeem enough leftover Lattice for just $1 in value. This system has been described as “barely even pity money,” creating frustration for players who feel compelled to buy unnecessary extras just to make use of their currency.

Additionally, the Battle Pass progression is capped after completing daily missions, which restricts players from advancing further by simply playing longer sessions. This issue is compounded by the introduction of deluxe passes, which provide bonus rewards and faster progression, creating a perceived disadvantage for free-to-play players. Many feel that this system punishes players for investing time into the game, as one player pointed out: “The game wants us to play like a mobile game, logging in for 15 minutes a day and then quitting.”

Finally, the Chronotokens system, used to unlock skins and other cosmetics, has been criticized for being overly complex. Players must clear entire pages of items before gaining access to desired rewards, and Chronotokens are time-gated and set to expire, limiting the player’s ability to earn rewards at their own pace. This has led some to feel restricted, as the system unnecessarily limits player freedom and enjoyment.
Community Suggestions for improvement
Fans have proposed several changes to improve the Marvel Rivals Season 1 Battle Pass progression experience:
- Introduce Battle Pass XP for playing matches, with bonus XP for strong performance.
- Reduce the reliance on missions for progression to encourage organic gameplay.
- Offer a more transparent and fair pricing model for Lattice bundles.
- Remove progression caps or provide small but meaningful rewards for extended playtime.
Conclusion
While the Marvel Rivals Season 1 Battle Pass offers compelling content, its slow and restrictive progression system risks alienating players. To maintain player engagement, developers should consider addressing these issues, rewarding gameplay more fairly, and rethinking monetization strategies. After all, progression is a key part of the fun—and players deserve a system that respects their time and effort.
If you’ve got an extra Lattice from your Battle Pass purchase, why not use it to buy Premium Skins from the shop? You can get great value by spending Units you’ve earned through in-game achievements. If you’re short on Units, consider getting a Marvel Rivals boost to speed up your progression in getting more currency!
What do you think about the Marvel Rivals Season 1 Battle Pass progression? Are the rewards worth the time, or does the system need a major overhaul?
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