Hunter’s Cut Base Abillity Will Return from Destiny 2 Beta

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Hunter's Cut Base Abillity Will Return from Destiny 2 Beta

As players await the release of The Final Shape, now postponed to June, they analyze every trailer for the most minor details. The expansion’s trailers are packed with details, but some were only recently noticed.

A Redditor, SaltySpaiden, observed that the new Arc Hunter aspect, Ascension, closely resembles the Midair Spin animation from the Hunter’s Super during the Destiny 2 Beta. You can take a closer look at this in the first video at the 1:33 mark and in the second one at the 0:13 mark.

In the comments, users quickly pointed out another instance of Bungie reusing elements, calling them too lazy to create unique animations for their most significant expansion. Although the animations are similar, the new aspect and the old ability serve entirely different functions, as noted by fans.

Some wonder why the Arc Hunter’s ability was removed in the first place, and the answer is simple: it was only used in midair, limiting its utility. Now, with the new aspect, you can use this ability from the ground, making it far more helpful.

What do you think – is it bad that Bungie reused this animation, or should they have created a different one for this aspect? Share your opinion in the comments!

Thanks for Reading! Owl is Flying Away.

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Comments

Anonymoussays:

y’all realize it’s postponed till March 2025? they said it before this article was written lmao

Anonymoussays:

until you realize the 12/21 TWID was False to stir the pot from the Destiny 2 Content Creators.

Anonymoussays:

Hunters are already op in the crucible and they already have insane movement and really good exotics. They rolled back the stompee nerf and took blink from warlocks eventhough in the lore warlocks were the first to blink. This new ability will just be even more cheese just like the current strand hunter is and original stassis slam imo.

Anonymoussays:

mmmmm….nothing cheesy about movement and movement skill…..it is literally what defines the skill gap in this(and most) PvP game. solar warlock is very capable as well as most shoulder charge titan movements….while I’m happy about stompees rollback it is actually a Nerf to horizontal movement so u should really reconsider what you wrote previously

Anonymoussays:

it IS cheese when only one class is granted access to all these movement utilities. if you believe otherwise, try playing a different class and see just how stagnant the others are, and have been since the launch of Destiny 2.

Anonymoussays:

The entire point of different classes is to have different abilities, especially supers.

If you think the other two classes are stagnant you’ve clearly built them wrong. Don’t forget that they reworked shoulder charge abilities recently because they provided too much movement utility.